This piece includes my first major modeling project, as I wanted to model the character of Offensive Bias, inspired by the Halo universe. In this project, I created the model in Blender and the textures in Adobe Substance Painter. It was my first experience with the Substance suite of software. The finished model was then used in a final rendered shot. The final render was done in Blender and edited in Photoshop.
Credit to Halo Studios for the Master Chief character model and the ancient ring model.